Character Design
Overview
This is was originally designed as a five-day (3hrs/day) class focusing on character design.
Generate a simple, repeatable character drawn from multiple angles. Starting
with the idea stage, brainstorm, and iterations. Using basic shapes and forms build the character with modeling clay and draw it from different angles in
different poses.
Objectives
Learn tools to create and develop
characters. Make illustrations of a character from 3 different angles.
Parts
1.
Intro, Character Definition, Ideas (Inkblot
Characters, Thumbs and Fast Sketches)
2.
Practicalities and Context (Economical Drawing,
Story)
3.
Form from Shapes (Model Clay, and Contours)
4.
Colouring (Choosing and Blocking in Hue,
Value)
5.
Inking (Calligraphic and Enhanced Line
Quality)
Outcome
At the end of this class, participants will have a pliable model,
preliminary and finished drawings (which could then go on to be developed
further {for example, an illustrated story, comic, cartoon, logo or
animation}).
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Intermediate
(Some Drawing Skills Required)
Materials
Oil Based, Non-Drying Modeling Clay, Watercolour Set (and brushes), Black (fine
tipped) Markers / Pens, Pencils, Sketchbook, Good Quality Drawing Papers x 3,
Brushpen
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Introduction & Types of Art
Some Types of Art / Terminology
Realism (arts)
From Wikipedia, the
free encyclopedia
Realism (or naturalism) in the arts is the attempt to represent subject matter truthfully, without artificiality and avoiding artistic conventions, implausible, exotic and
supernatural elements.
Realism has been
prevalent in the arts at many periods, and is in large part a matter of
technique and training, and the avoidance of stylization. In the visual arts,
illusionistic realism is the accurate depiction of lifeforms, perspective, and
the details of light and colour. Realist works of art may emphasize the ugly or
sordid, such as works of social realism, regionalism, or Kitchen
sink realism.
There have been
various realism movements in the arts, such as the opera style of verismo, literary realism, theatrical
realism and Italian
neorealist cinema. The realism art
movement in painting began in France
in the 1850s, after the 1848
Revolution.[1] The realist painters rejected Romanticism, which had come to dominate French literature and art, with roots in
the late 18th century.
Representational Art
The
term 'representation' carries a range of meanings and interpretations. In literary
theory, 'representation' is commonly defined in three ways.
- To look like or resemble
- To stand in for something or
someone
- To present a second time; to
re-present[2]
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Abstracted or Stylized
abstraction definition:
1. An
abstract or general idea or term.
2. The
act of considering something
as a general quality or characteristic, apart from concrete realities,
specific objects,
or actual instances.
3. An
impractical idea;
something visionary
and unrealistic.
4. The
act of taking away or separating; withdrawal:
The sensation of cold is due to the abstraction of heat from our bodies.
in Fine Arts.
- the abstract qualities or characteristics of
a work of art.
- a work of art, especially
a nonrepresentational
one, stressing
formal relationships.
For
sake of discussion we could simplify abstract as a term to mean sort-of
‘artistically changed’. This spectrum of art can be anywhere from slightly
abstracted all the way to unrecognizable subjects (not literally depicting
something).
Magritte painting entitled, "The Treachery of Images", 1928-1929. Written in French under a representational painting of a pipe, is the phrase, "This is not a pipe." The point is that the painting is indeed not a pipe, but rather a painting of a pipe. Artists of this time where now approaching paintings as paintings, allowing for a new form of intellectual expression. Many people have difficultly in understanding the differences between abstract art and non-objective art. The clear difference lies in the subject matter chosen. If the artist begins with a subject from reality, the artwork is considered to be abstract. If the artist is creating with no reference to reality, then the work is considered to be non-objective.
Non-Objective
Non-Objective art takes nothing from reality.
It is created purely for aesthetic reasons. The intent of Non-objective art is
to use the elements and principles of art in a way that results in a visually stimulating work.
Non-Representational
This, as the name suggests, is art that does not depict a discernable subject. No representation has been made. In definition, it can be somewhat interchangeable with Non-Objective.
The best way to learn about kinds of art is from history. The internet is an amazing place for this.
Here's an example of a rather comprehensive time line, from cave art to the 19th century (although a bit of a Eurocentric one):
Early Art History
I also like learning about modern art, street art and going to galleries.
Here's an example of a rather comprehensive time line, from cave art to the 19th century (although a bit of a Eurocentric one):
Early Art History
I also like learning about modern art, street art and going to galleries.
Knowing What Type of
Art to Use / Communicating
Some decisions will be intuitive while others may require
further consideration. Either way, how and what your trying to communicate go
closely together.
In 2007/08 I lived in South Korea. I didn’t speak the
language and many ‘even-basic things’ were difficult to do.
One day I went to a large department store looking to find a
bike lock. All the signage and service staff used a language I know nothing of.
That day I happened to have a small sketchbook in my possession. I drew a
simple picture of a bike lock, and showed one of the people working in the
store. They immediately knew what I wanted and led me straight there. It was
the first time I can remember using art to communicate in such a way, and I
started bringing my sketchbook everywhere.
The kind of drawing I do to ask for a bike lock, and the
kind I do to hang on the wall are usually quite different. In the case of
getting an idea across, a fast simple line drawing is usually the best answer.
When drawing fast, start with the basic shapes and
structure. Omit details. Fast drawing is also a good way to get gesture,
movement or record something that will soon be gone or change.
As an exploration of drawing it's good to be "to the point" sometimes. Inversely so, there is value in learning to make a picture purely from your mind. It can help you shake off 'writer's block' and make divergent-thinking kind of discoveries. Instead of imagery, think of rhythm or pattern.
Here's a link to an interesting example:
Abstract Drawing
As an exploration of drawing it's good to be "to the point" sometimes. Inversely so, there is value in learning to make a picture purely from your mind. It can help you shake off 'writer's block' and make divergent-thinking kind of discoveries. Instead of imagery, think of rhythm or pattern.
Here's a link to an interesting example:
Abstract Drawing
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